I've recently been working on modelling a 3D Dental Syringe as part of my work at UBC's Emerging Media Lab/Digital Experience Lab for the Fossa Finder project. I designed and modelled the syringe through Blender, and it will then be implemented through Unity. (Note that the syringe and project are property of DXL/EML, UBC)
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Here's a variety of different 3D Renders I've made on Modo, ranging from product, furniture, consumer, architecture/interior and conceptual renders. The text labels have been made on Photoshop and then brought into Modo as overlays.
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And here's some exploration I've been doing on Adobe Illustrator's new 3D and Materials section, which I've been really enjoying as a way for quick 3D modelling.
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And some further experimentation with MagicaVoxel, an 8-bit voxel editor as a source to create multiple quick iterations for low-fi prototypes. Plus, it looks cool.